fix remove_entity method
	
		
			
	
		
	
	
		
			
				
	
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				continuous-integration/drone/pr Build is failing
				
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				|  | @ -57,11 +57,13 @@ class EntityManager: | |||
|             self.component_entities[component.component_type].add(entity) | ||||
| 
 | ||||
|     def remove_entity(self, entity_id: str) -> None: | ||||
|         if entity_id in self.entities: | ||||
|             entity = self.entities[entity_id] | ||||
|             for component in entity.components.values(): | ||||
|                 if component.component_type in self.component_entities: | ||||
|                     self.component_entities[component.component_type].remove(entity) | ||||
|         if entity_id not in self.entities: | ||||
|             return | ||||
|         entity = self.entities[entity_id] | ||||
|         for component in entity.components.values(): | ||||
|             if component.component_type in self.component_entities: | ||||
|                 self.component_entities[component.component_type].remove(entity) | ||||
|         del self.entities[entity_id] | ||||
| 
 | ||||
|     def get_entity(self, entity_id: str) -> Optional[Entity]: | ||||
|         return self.entities.get(entity_id) | ||||
|  |  | |||
|  | @ -42,9 +42,9 @@ class Game: | |||
|             self.last_time = current_time | ||||
| 
 | ||||
|             await self.update(delta_time) | ||||
|             await asyncio.sleep( | ||||
|                 max(self.min_time_step - (time.time() - current_time), 0) | ||||
|             ) | ||||
|             sleep_time = max(self.min_time_step - (time.time() - current_time), 0) | ||||
|             if sleep_time > 0: | ||||
|                 await asyncio.sleep(sleep_time) | ||||
| 
 | ||||
|             steps_since_log += 1 | ||||
| 
 | ||||
|  |  | |||
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